Learn the powerful and intuitive Swift syntax by creating an entire Tripeaks card game in this course, and you'll never want to use any other programming languages.
Learn to work with Apple's 2D Gaming framework called SpriteKit and create high-performance, battery-efficient 2D games.
The game you'll be creating will be compatible with Apple's latest iOS, and we'll make the layout adapt on all iPhones starting from the iPhone 4 as well as the iPad.
And so do the players of your game.
Learn to create finger-licking animations using SKActions.
Your players will thank you later.
Learn to transition & pass data between SKScenes. We'll work on creating a timed and a relaxed gamemode to illustrate passing data between a menu scene and a game scene.
3.5 hours video
This course features over 3.5 hours of video lectures, where we explain every single detail on how to create our Tripeak game.
If you prefer written lectures over video lectures, fear not! Every lecture has both video and written content.
All assets included
All assets needed are included, as well as the retina versions (even @3x!). On top of that, you're free to use these assets in any project!
iPhone and iPad layout
We want to reach a large audience with this game, this is why we'll optimize the layout for all iPhones starting from the 4, as well as the iPad.
There's no thing worse than being stuck on a bug and not finding the solution. That's why we offer email support on any issues you're having.
Full source included
We provide you with the full source of the project, as well as the result of every lecture, so you're always in sync with the lectures.
Fill out the form and we'll be in touch soon.